If that works for SSE i don't know. The "Dawn Of" series of mods is pretty much the to-go mod for major cities. Slow slip events (SSEs) are another mode of fault deformation than the fast faulting of regular earthquakes. Backup original facegen data first. PC SSE - Request. No Snow Under The Roof Added 000. Some of the plugins listed here are not compatible between one another. Join a young maid in a quest to save her family and uncover the secrets behind the group of female assassins known as Serenity's Sirens and their rival Project Purity. The compatibility patch for OCS (Immersive Citizens - OCS patch.esp) must be positioned near the bottom of your load order and in case of small conflicts with another plugin, it must always be the conflict winner. Is there actually a script that does this or are you talking about the mention of the Merge Plugins script on the OCS Patch Central? If it is important, it's been defined. So I recently modded my Skyrim and now I CTD around Whiterun from the road leading to the first dragon fight all the way to White River Watch. If you want to try to use a mod which alters a few navmeshes also modified by Immersive Citizens, then the conflict winner should be the mod which alters the more the navmeshes modified by both mods. On a 50% embroidered patch, at least half of the patch’s twill backing is visible. Concerning the mods altering Breezehome, Honeyside, Vlindrel, Hall Hjerim or Proudspire Manor, these mods usually alter navigation meshes used outside these houses for no legitimate reasons. Fixed rare instance of Civil … JK's Riverwood SSE - Compatible. My grammar’s not off – that’s just the way it’s named. Every Custom Patch is backed by our Outstanding Customer Service and 100% Quality Guarantee. Indeed, all the navmeshes fixes done by the Unofficial Skyrim Special Edition Patch have been integrated in my plugin and have been improved, however, due to the way SSEedit shows the data stored in the navmesh entries, it's impossible to figure that by using SSEedit. Completely gamebreaking. Weapons Armor Clothing and Clutter Fixes Added 000. aMidianBorn Book of Silence SE Added 000. After i installed the mod called "total character makeover" this problem began.. it bothers me so much. For reminder, Immersive Citizens alters navigations meshes for 3 reasons: Note that the Unofficial Skyrim Special Edition Patch is fully compatible with Immersive Citizens. In my experience, SSE is a lesser known of the real time technologies out there, but is one that holds a lot of potential, so I wanted to spend some time covering it here on the blog. Thanks for watching our Skyrim Mod Spotlight!Support us on http://patreon.com/brodualLike us on Facebook! Whatever your load order, the plugins listed here will partially or completely disrupt either all or some of my AIs (please read the FAQ for more details). Source:: Oakland City Council – Related News From Google News. Check Out This Mod. Holds The City Overhaul. Cookies help us deliver our Services. Bathing Beauties or Beefcake - Luxury Suite, Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp), Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp), Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not), Enhanced Lighting for ENB (must be positioned below Immersive Citizens - AI Overhaul.esp), Enhanced Skyrim Factions - The Companions Guild (must be positioned above Immersive Citizens - AI Overhaul.esp), Immersive Content - Realistic Outdoor Lights (I recommand to position it above Immersive Citizens - AI Overhaul.esp), Interesting NPCs (must be positioned above Immersive Citizens - AI Overhaul.esp), Legendary Cities - Tes Arena - Skyrim Frontier Fortress, More Tavern Idles (it is recommended to position it below Immersive Citizens - AI Overhaul.esp), Open Cities Skyrim (Note: only compatible if you use the provided compatibility patch), Provincial Courier Service (must be positioned below Immersive Citizens - AI Overhaul.esp), Requiem (must be positioned above Immersive Citizens - AI Overhaul.esp), Relationship dialogue overhaul (it is recommended to position it below Immersive Citizens - AI Overhaul.esp), Routa - Stormcloak and Warrior cabin (must be positioned above Immersive Citizens - AI Overhaul.esp), Skyfall Estate (SE) (must be positioned above Immersive Citizens - AI Overhaul.esp), Skyrim Bridges (must be positioned above Immersive Citizens - AI Overhaul.esp), SOUTH DRAGON BRIDGE - Fight Against the Thalmor IV, Towns and Villages Enhanced (the complete series is compatible), The plugins modifying the environment of cities, villages or settlements in the areas highlighted in, The plugins modifying the environment of cities, villages, settlements or houses (shops, jarl's house, etc.) And Holds Unofficial Patch - AI Overhaul.esp ) can be important overwrite this! 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